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I love me some good writing. It's hard to find the right balance between no story and way too much exposition, but I think you found that balance. Some interesting mechanics, like with the lasery people  forcing you to be more mindful of your moves through them.

Might want to consider making it easier to move long distances without having to continually press the arrow key -- continuous movement when holding down an arrow key would be nice.

Thank you very much for the kind words.

I agree about the movement, I wanted to restructure the controls and squash some of the bugs like characters sometimes forgetting your name, but I had a playable, beatable game and desperately needed to sleep so I submitted it. I'll probably update and fix those things after a week or so of rest, maybe or maybe not do a rebalancing of difficulty.