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(13 edits)

Current bugs in 1.48 that are being fixed and tsome fixes will appear in the 1.48.1 patch update.

  • Some user input clicks not registered. =Fixed=
  • Loading times for large worlds are extremely long.
  • Achievements only can be achieved once per game not per player.
  • Boss health bars stay on screen after if player dies during fight. =Fixed=
  • HDR screen flashing on some computers. (If someone experiences this, can you leave more information so I can pinpoint the exact cause)
  • If full inventory and trying to pick up items, the player gets pushed by those items.
  • Crafting UI can change as player is crafting and they run out of that material which can lead to crafting the wrong item
  • Crash/freeze in both 1.47/1.48 versions shown by a black screen on launch with sound and no user input. =Fixed=
  • Slimes spawn too excessively. =Fixed=

Need Feedback on Certain Bug

  • Runs around 90 fps on integrated graphics as start of game, but some computers have significantly low fps in intervals of around 0.2s per fps drop. I assume it's due to one of my shaders not being supported (lighting engine shader), but not entirely sure. If you are getting low fps, let me know with some details!