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You're suppose to cut the red line and leave the most area inside the red line as possible to get a bigger payout.  As for ASDF your suppose to press them as prompted at the bottom, and if you press them too late e.g. pressing one that isn't actively shown on screen it'll make the dog angrier. 

We tried a fair bit of play testing and couldn't re-create ending up with $0 as long as we traced the outline of the red triangle at least once during a game session, but if you run into the issue again try taking a screen capture or record your game so we might be able to see if its a bug we need to fix. 

Thank you for the feedback, I hope I've properly explained it enough you might be able to give it another try. We're going to keep working on it to make it a little more forgiving and try to make it more clear exactly how to play.

Thanks for the response. I gotcha. I might just be dumb lol. Also now that I've read your message I think the reason the barkbarkbark was so big was because I tended to go a little too ham on the asdf keys and hit ones that weren't there.

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We wanted to put in some more obvious feedback for the ASDF, like red exclamation boxes for each ASDF key when you press one that isn't shown but ran out of time. We'll definitely have that improved in a version after the GWJ 23 is over. I get that its a really confusing game though, the gameplay is so different from most games that it takes a while to get used to it, we kinda struggled with how to explain it well enough in the instructions at the beginning. We're going to upload some easy to follow tutorial GIFs on the itch page so we have a more visual way to explain how to play.