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(1 edit)

I understand what you mean about the jumps. Apparently is due to the pollens still running in the background as they fall off the map, wasting memory, as in I forgot to tell the game to destroy the pollen when they exit the layout. That's my bad on that part and I'm happy to let you know that I'm fixing it plus balancing the fuel usage :) Thanks for the feedback! Also while the crystals don't fill up the gauge as fast, they do fill up a tiny bit, is more for keeping the gauge from reaching to zero as quick, once again I'm balancing it...