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(+1)

Nice concept but a little confusing on which commands to use.  This is a big project for a 1 week jam so I'm seeing this continue further out of the jam.  Or at least I hope so.

Yeah, I think to really make the game feel responsive, there'd have to be some natural language processing, branching dialogue, and a much more complex prioritization system (that's maybe even visualized) 😅

Thanks for playing and the feedback!