It's quickly clear that the challenge in this game comes from the control scheme, which in of itself is not necessarily a problem. However, the awkwardness of the tilting becomes a frustration when the winds can shift by over 200kmph in an instant. I think it would be play much better if the winds shifted more gradually, even if they were just capped at shifting by 50kmph at a time. I'd also have liked it to have been a little clearer how I'm tilted, as I sometimes got tilt alerts when I seemed almost perfectly upright to me. The shaders are pretty, though, and the level design solid. It was unfortunately a little taxing for my (decently high-end) system at times and I got some lag spikes, but nothing too problematic as the *very* smoothed mouse controls prevented you from reacting too quickly to anything anyways.