I found more, mainly with Newfolk castle:
1) Before final sleep I could fight the catfish again.
2) Went back to Newfolk after final sleep. Got a softlock.
3) The enemy can go through the wall.
4) Can still talk to Alpaca after freeing him (both sides)
Would like to see a guide that explains what the status effects (rage, fascination, ''off kilter") did beforehand (e.g. on a bookshelf in your house), or that the herbs had the picture of the status symbol it heals in its description.
Can't wait for v1.4 9/10 game.
I appreciate that the chapters aren't isolated.
I.e.
1. The two guys looking arguing with the lighter were in two stories
2. The tiger was in 3 stories
3. The lemon and lime were related
Keeping the enemies from respawning keeps you from farming gold. That really forces you to consider your purchases. Loved how you had to explore the whole town of Flapjack to get to the cave.
Questions:
1. Are the robot in Flapjack (Vote 5) and the fish ex prime minister rivals?
2. Why can't I fight this thing?
3. Any plans to continue this series?