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Hey, thanks for playing! I can give you some info on these.

  1. Each level of morale (ranging from super unhappy, unhappy, normal, happy, and very happy) grants a bonus (or penalty if bad morale) of +2 Attack and +1 Defense. So someone who has had their morale raised twice has +4 Attack and +2 Defense.
  2. Those are empty passive slots. You'll figure them out once you start playing around with passives.
  3. I'm afraid there is no item quickslotting. Those slots are all for abilities.
  4. The game creates up to 3 autosaves, never any more than that. If you let it do its thing it'll only create 3 slots worth of clutter, which is hopefully not too much. : )

Let me know if you have any other questions!