To be fairly honest this is probably the most playable indie game demo I played within last few months. The game design is just amazing. I had really good time playing it though getting closer to the end I started to feel the gameplay is a little bit repetitive. Saying that - I would be more than happy to pay for the full version.
I love the 'return to town in order to level up' mechanics. It forces the player to plan his/her endevours and constatly monitor number of return scrolls. At this stage however the village seems to be pretty dead. The NPCs are great but there is really not much happening. There is literally no interaction besides trading and leveling.
It's hard to say what type of attack the enemy performs. I just guess that the goblin shaman uses magic, though I haven't seen any indication of that.
The UI is awesome. Looks beautiful and is very readable however there are few improvements which I think could be nice:
- Drag & drop scrolls and potions to the hotkey bar to use them. That would mean at least 2 extra spots would be needed.
- Single click selling items and single click buying the whole stacks (e.g. health potions, teleport scrolls).
The character builds could benefit from some balancing (or maybe I just sucked as 'warrior'). My dex based ranged character was much easier to play than str-vit warrior. Being on the second floor I literally decided to reset the game.
The items that drop and the blacksmith items seem to be completely random. Would be great if at least one of them was slightly influenced by the type of build the player has. It was very hard to find items that would actually support my playstyle.
The chest in one of the levels was just AMAZING to find. The feeling was great but the feeling turned into a little bit of frustration seeing that the items that dropped are completely not for my character build haha.
Would be awesome if the dungeons where at least in some part randomly generated. I still think the game will have quite great replayability however this would increase it even more.
I do think this project has amazing potential. I would love to see the world evolve into more than village with dungeon. Please do not make it simple 'dungeon crawler', I really believe it can be much more than that. What I mean by that - you managed to create amazing, quite unique gameplay experience, the only part that could ruin it is repetitivness. I hope the game world will have various locations that you can visit, each being unique and giving something fresh :).
Over all - really great job. My next project will definitely be influenced by your game.