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(+2)

You can set up 1st person view in the map note
<mv3d>
camera(,90,dist:0)
</mv3d>

It's already possible to assign custom textures to tiles. For example, to assign image.png to tile c,0,0 in the tileset note

<mv3d>
c,0,0:texture(image.png)
</mv3d>

Where do I store my textures to make them visible when using this tag?