Thanks!
I agree that screen 3 was a bit slow, you can definitely shave off a second there.
As for screen 6, I'm still not sure what the optimal path is. I have to take the end pretty slowly to reliable do it. I got lucky with the huge bounce at the beginning, usually I have to take a way slower path.
Even with these optimizations, sub 25 seems a bit out of reach. I think that would require some major new strats.