Also had some issues with the chest doing weird stuff, getting out of alignment but keep moving with the player so I couldn't pick it up again. The camera scroll on level 1 is too slow, it's almost a minute before you can jump to the first platform and pick up the chest. A glow or outline for what character you have selected would be nice too. The golem sprites were very cute though and had a lot of personality!
Viewing post in Flee the Fortress jam comments
The chest was hard to implement, especially with two players, so I added the re-alignment feature with Q. The first level is meant to be slow and steady, but I will make a harder version of this game maybe soon. In hindsight I should have indicated the golems more but that is something for another day. Thanks for the feedback!