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I few recommendations Ill give you since you have slow connection. Some are a general rule of thumb

1.  Create controllers that has the basics for each genre of games you plan to make in the future.

for example I have a Game Controllers Project. that has an;

FPS controller - 2 C# scripts, 1 for player movement the other for a parented camera's rotation

Third Person Controller 2 C# script , 1 for player movement the other for  camera rotation

Platformer Controller- just one Character controller script

Also create basic mechanics needed such as a simple saving system and an inventory system.

(Disregard this if you already got this down)

thank you so much :D