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(+1)

Hello guys!It seems i have played this game and the furthest i got is 21 days... and as i played more, i saw almost every single thing and what should it do:for example, supplies:they are used to maintain the player and the patient, as well as supplying the firewood; herbs help mainly on prolonging the player's and the patient's lives; the bar at the top right represents how much time until the curse overwhelms the patient and kills you, the clocks are just for the player and represent the time you have until a part of the respective day(morning, afternoon, evening or night i suppose)elapsed, and it can be used for everything, including upgrades and... literally scaring the hell out of the crows, which role has been yet unidentified...perhaps they speed up the curse in a way or another...yare yare daze...the pentagrams' role is unknown, but you get them from exploring; also you grow the herbs, and there is a cooldown oof a few days until more is grown;and also a little something in one of my playthroughs is: the timer was stuck, i wanted to treat them, but after that, he killed me(well excuse me wtf mister i was just going to give you some medicine and now you tryin to kill me bruh that's something that i should take a note for:medicine doesn't always work, or this is a potential bug/glitch bruh), anyway, this game is very fun and i can't wait for the upcoming updates

Sincerely,your friendly neighborhood(although i don't live in the same neighborhood with you but bruh i did watch spiderman homecoming) Seven

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Thanks for playing the game, I really appreciate it!! Some of your deductions are spot on, some less so - I will elaborate on it in the near future when the game will have a proper tutorial in place! Also Day 21 is incredibly impressive! *Well* done!

Thanks, i also figured out that, although you need 3 herbs to treat the patient, you need 1 extra herb to make it work(idk why)

That is indeed a bug ;; Should be fixed for the next update!

Yea, i think it's a greater than or equal, not a greater than 3