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(+1)

As a huge fan of both horror and time management games, I instantly felt drawn to this game. I adore the overall aesthetic and the art presented in the game. (very neat style!) The atmosphere, too; it's very oppressive and the very subtle use of music adds to the sense of foreboding. The patient, surprisingly, (or maybe not) was the one thing keeping me on edge the entire time. Even if he was simply sleeping, sitting or even just looking in my direction, I couldn't help the dread it invoked in me whenever I checked up on him. 

There's a few glitches here and there (like text overlapping/spazzing out during events, or the curse bar not moving past a certain point tho this could be an actual feature and not a glitch) but overall it was a very fun experience! I'm most definitely keeping an eye out for the full release and what mysteries the Story Mode entails! :)

Welp... about the curse bar being stuck at a certain point... it happened to me once, and when i wanted to give him the treatment, he killed me

(+1)

Thank you so much for enjoying the game & intending to keep an eye out for future updates! Most of the glitches and bugs are hopefully going to be fixed in the next post-jam update (:

As far as I know, the curse never actually gets stuck, it's the number that doesn't update properly (the bar updates as normal) - it was never meant to be shown in the first place, only for testing it during development, which we ended up barely having any time for ;;