There were a couple of issues. The UI was still super shrunken when I played it, and the camera rotated so that the walls were obsuring my vision of the player. I'm not sure what narritive there could be past the premise you already have, but making the inside of the space station look like a space station and giving the character you play some life would be nice.
I agree with Xascoria that the count is way too much, and no map makes traversal really harsh. Imagine missing one of the orbs and not knowing how far back it was that you missed it.