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(+1)

I liked the concept of a platformer where you have to constantly be pushing up. The jumping tied in nicely with that too, i.e. a long floaty jump with a lot of boost if you hold space.

I just didn't find the movement particularly enjoyable. It was a bit to slow with no momentum. Just needed a bit more depth in my opinion.

I like that you attempted to put in some story in a score attack game. Very interesting!

(+1)

After that jam I have been trying to implement more depth to the movement system such as glide and possibly sprinting to help make it an bit more enjoyable from that standpoint.  I hope the new movement system will be more enjoyable in the long run.  Thank you for the suggestion.