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(+1)

Pretty nice game! Launching yourself by stretching is really satisfying and it's fun to see how high you can go. I also like how the camera doesn't start moving until you get to a certain height because it took me a while to get the hang of launching myself and it would have been a lot more frustrating if I had the threat of the camera hanging over me while practising at the bottom.

The main problem I have with the game is that you can only stretch as far as where you click and where the end of the game screen is. It can get really annoying when you're near the bottom of the screen and you can't stretch out because it just stops as soon as your cursor goes outside the game bounds. Maybe it's better on phone? On browser at least, it's killed me more than a few times and it can feel unfair.

Other than that, great work on this! :)

(1 edit)

You can click and drag anywhere in the screen so if you move the mouse back to the middle after every launch you should have plenty of room. But yeah thanks for the feedback! One thing I've learnt from previous game jams is to give the player room to practice before pilling on the difficulty. You tend to get quite good at your own game while testing it over the jam so you always think it's easier than it actually is.

(+1)

Yeah, but even a little bit of extra stretching room would be nice. 

That's pretty wise! When you've tested your game 100 times over the course of its development it becomes all too easy to fall into the trap of making the game too difficult for people who haven't played it before.