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The art style is wonderfully done but holy crap is this hard. Mostly cause I suck at micromanaging ( quite ironic because my game is in a way supposed to be a micromanaging ), and the RNG isn't doing me any favors lol. I wish you were allowed to select parts manually but I understand it would make the game ridiculously easy.

I have a build that compromises the two ready to go (the list of parts is still randomized for each worker but you can navigate back and fourth in case you go past the one you want). However I'm waiting until after the voting period ends to push the update. Thanks for playing!

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Maybe a tetris style "hold" cell could be useful?

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Ooo I'll toy around with that idea!