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I don't want to be too harsh, since I know we all had a short amount of time to finish these projects. But I couldn't even make it past the first platform... I tried for a good 10 minutes at least, dashing while looking upwards and jumping at what I felt had to be the last possible moment while running forward. Could never get to the second island though, and the song got grating the more I heard it restart after dying.

It could be something that I'm personally doing wrong, but this game might benefit from some thorough playtesting. Not only would it help fine tune the initialization process for your players, but it could also give you guys cool new ideas for gameplay! I really like how the game looks, and can tell that it has a lot of potential to be really fun with the mechanics you've put in already. I'm excited to potentially play this after you've continued working on it some more! 😄

Also, I just gave it a replay because I thought that maybe the things above the islands could be hit to unlock a bridge or something. I found that wasn't the case, but it hadn't even occurred to me to shoot those things until I did a second take in the game's promo pics. It could be cool to make them stand out a bit more (maybe with the color) and do something interesting gameplay-wise!