very impressive to do in one week! I like the way the menu moves alot and the gameplay feels pretty good too. what would you say was the hardest part of the projecct?
great question! id say the hardest part for me was the time constraint i gave myself. mainly because most of the techniques i used making this game was familiar to me already, and new features were relatively easy to learn and implement. i wanted to implement a lot more things into the game such as levels, or more types of chickens but this project taught me what to prioritize when making games within a certain time period. i hope this helps!