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Thanks for the feedback! The animations are unfortunately not as good as planned, I agree that there is quite some improvement to make.

Enemy variety is a nice idea, we'll look into that. On the levels, I think the endless mode fits the high score style of this jam better, but for a later release it might be a nice addition. Kees actually mentioned the idea of waves during development, so maybe that is something we could try too.

Yeah, I figured it has the high score format for the jam, I just thought it might be an idea if you decide to develop the game further.

I see, we will certainly consider it. Thanks again for the ideas.