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Thanks for the feedback! I know exactly which door you're talking about. I struggled a bit with figuring out a good way to make it clear that it wouldn't open. Honestly I wish I had learned about the jam sooner (I heard about it about 9 days before submissions were due), because I would have taken time to learn more about Lua. I had a bit more interaction in mind when I started working on it, but I ultimately ran out of time to put everything in that I wanted. Gotta know your scope!

Yeah I got you, I also learned about the jam (and about the Core Engine) like 10 days before deadline, but I had a lot of prior experience with Lua, so it probably wasn't such a high learning curve for me :) And honestly, I feel like it's even better to have less time, because then you actually get something done instead of polishing it till you get bored and move on to something else :D