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Feornic

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A member registered Apr 06, 2019 · View creator page →

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What you have here is excellent. Especially with the plant life growing over structures. It's a nice little set piece that could easily be used in a larger environment.

Invisible walls should really be a last resort though, I kept running into them thinking I could keep going.

I really like this. It definitely feels like a place wizards and magic users would go to hide out for a little while. The water room at the bottom of the stairs was especially nice, and the water flowing from the ceiling into the pool was a clever touch!

I like the lighting in the level, especially around the statue. The liquidy goo stuff at the bottom of the area is also a nice touch that makes it clear it isn't where you want to be.

The moving platforms felt frustrating to jump between. Having them move on slightly different patterns, or even stopping briefly at either end of their movement could help with that.

Thanks for the feedback! I know exactly which door you're talking about. I struggled a bit with figuring out a good way to make it clear that it wouldn't open. Honestly I wish I had learned about the jam sooner (I heard about it about 9 days before submissions were due), because I would have taken time to learn more about Lua. I had a bit more interaction in mind when I started working on it, but I ultimately ran out of time to put everything in that I wanted. Gotta know your scope!

Yeah, we had another level lined up to build, but getting functionality done took priority

We haven't talked about it yet, but you never know

Thank you! We're hoping for that too!

(1 edit)

https://feornic.itch.io/sti-santa-transmitted-infection

Santa enters a town with particularly melancholy residents. He must give the town as much Christmas Cheer as possible! Join the plague of happiness today!

Reyn (Art)

Coldnight (Art)

Feornic (Design)

Hawkpath (Music)

Pathurs (Programming)

IamBehindYou (Programming)