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(+1)

After you upload a file to your game page, you'll see an entry like this when you edit the page. I changed the display name to something other than the file name, and since I used butler to upload and specified "android" as the channel name (which is why the green android text label shows up at the right) it automatically selected the Android checkbox. If I had manually uploaded the build, then I'd have to check the Android checkbox (but only the first time).

Here's the butler doc, but it might be a good idea to try a manual upload first to get a feel for the options before figuring out how to use butler.

https://itch.io/docs/butler/pushing.html

(+1)

Ahhhh, sure, thanks so much for explaining this! I didn't realise I had to upload a demo first. 

I guess because I'm hoping people will support my project on Patreon (before I even have a demo), I wanted to make sure up front what platforms the game will support.