Thanks! Yeah, we hope to reduce the shimmering with some bilinear or trilinear filtering in-GPU. We are currently trying to get that working with the Oculus OVROverlay.
Yeah, we hope to try a photo viewer, and stereoscopic images is a good idea, I’m sure there’s a lot of nice public domain ones we can showcase.
Please keep sending us ideas and feedback! I’m glad at least the base functionality works okay and there’s more room for potential.