Been pretty quiet lately. Been working on the AI the framework and a new AI type - TechCultist. Next round of work will be tweaking some mechanics. After that... time to start the main gameplay loop...
Viewing post in CRT-X (Hotline Miami inspired VR game)
Thanks :) The character model is from a low poly modeler known as Rungy. I had to modify it to add the TV screen and PS1 hands (they rock, more games should use this style). The gun is from Dekogon but with the textures stripped down. All the textures I'll rework later. I really need to work on gameplay. Oh and the face for this guy - https://scrimshawcarver.bandcamp.com/ - who is providing the music.
The other face is mine. I came up with the idea after a few drinks on Christmas while playing with this https://store.steampowered.com/app/697860/Cathodemer/
Thank you! I hope I finish it too. After the VR version is done I might bring it over to PC as there are a bunch of ideas I can't do in VR.
Unrelated to this game I see you have some games up on itch. I've been thinking of spending a few hours a week to play random games to find interesting mechanics and post about it. I'll play yours first :) Keep creating.