I didn't have time to play many of the games because of school, so I can't really compare this one to many others. The blocks in the levels didn't seem to be connected, which felt odd. I think it would have made more sense if the red blocks were cameras or spotlights because then the player would know that if the sword touched it, they would get caught. It would also contribute more to the "sneaky" theme. The movement was good and I like the concept. it makes you memorize when and where the red lines will appear. - The other host (currently goes by "burning diamonds")