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The art and music are great! It's pretty intuitive as well. although it did take me a while to figure out I could go backwards. My only suggestion would be to either add a timer or set an amount of times you can go backwards to increase the difficulty.

This is mine: https://alexbarr.itch.io/asynchronous

All in all, I enjoyed your game a lot

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Thanks for your feedback! I'll take it into account :D

I just played your game. It is super awesome. I had the privilege of playing arcade shoot-em-ups in arcades when I was a kid and your graphics (including the shaders that you used) capture that look. 

Have you considered just enabling auto-shooting? I was just holding A the whole time.

Besides that, I think the concept and execution are on point. Oh... but I'd like some sort of marker that tells me I've won.  Maybe... a glitched screen that says "synchronization succesful", or something like it.

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Thanks for the feedback! I had an an end screen like that in mind so I'll try that out I'm going to try out the auto fire.

How did you find the difficulty? I have a tendency to make my games too difficult but I think I may have made this one too easy.

I thought the difficulty was fine, but maybe you can add a 'hard mode' with lesser health?

Disclosure: I suck at platformers, but average at shoot-em-ups and most other games.

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Thanks!