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Ok, thanks a lot!

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Yeah, I thought about using an engine but I prefer doing things more from scratch. The program I use handles certain stuff like the game loop and the rendering and stuff pretty nicely, and I might one day want to make them myself but engines take a lot more of your freedom. Some of the beauty in programming, at least for me, is that it shows that stuff isn't obvious. That some day someone programmed the menu that shows up when you right click, for example. When you start doing stuff yourself you understand how much work goes into everything that you see on screen. And engines hurt that a bit. They also, I think, somewhat change the way you think. If you make your own 3d renderer, there is a much bigger chance that you might think about making a game based on changing the way you render 3d, for example. 

I don't know, in the end they aren't very strong arguments. I just think I have more to learn from writing things in java (or processing) than by writing things in an engine. So right now I will use that. Maybe one day I will start using Godot or something.

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Thanks!