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the game was really nice! I'm now reading the "in what way does your game fit the theme", and realizing the main strategy of the game, which I didn't find when I got stuck on the first level. So if this is worked on post-jam, flattening the difficulty curve is something I would focus on. Also, I felt the controls felt clunky when I got stuck on walls multiple times, because you're using Unity, I would just simply apply a physics2d material to the walls that has 0 friction to prevent that. Overall, great job! Your game is pretty similar to mine, https://itch.io/jam/brackeys-4/rate/722098 feel free to check it out