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(+1)

The sliding effect is too much disorientating (Maybe you can put each square on the screen at the same time, just make them appear in a different part of the screen, starting from top left to bottom right)

It doesn't let me move on empty squares where there was a wall previously

When you move, you move to the future, and so if there is a wall in the future, then you cannot move. Okay the sliding effect might be annoying, i might (if the idea of the game is good) fix it after the jam c:.

But i moved back in time when there wasn't no wall, but still could not move inside

(1 edit)

Here is an illustration:

AAAA           AAAA

APAA            AABA

AAAA           AAAA

AAAA           AAAA

Where A is Empty

B is Block

P is Player.


The player cannot move right because one step in the future of his right there is a block. Although in his right currently there is nothing. Since everytime the player moves in space, the player also moves one step in the future in time.