so... it seems I've decided to join as well, even though i've missed the first third and originally didn't want to.
but then, yesterday night, I suddenly got an inspiration of how I would make one of my recurring nightmare dreams into a (not)game, and was like "yes, that's interesting and small, contained project, I've got to do that". and then I realized it fits the theme... so I figured, why not, let's try to jam it!
So the game will be a recreation of a nightmare I've been having since I was 8 years old.
...figuring out why it fits into the topic of "Mirror" will be... kind of equal to figuring out the point/message of the game.
So far I've got nothing specifically for it, but it's going to be low-poly, so previous night I've been playing around with/learning to make low poly stuff (related to a different game I'm prototyping), so to make this post not so boring by only having text, here's an unrelated screenshot of my low-poly experiments. Update with jam-relevant screenshots will follow next week :-D
(for anyone curious - the glow is animated, and the way it looks in motion is how I've always imagined Octarine, the color of magic from pratchett's Discworld, this neon, eye-pulling non-light, flowing around things as part liquid, part heavy gas...)