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Progress made:

-I have improved effects, as to more clearly distinguish the mirror world from the normal one.

    -Including a distortion Image effect.

-Developed a flexible state based ai that is comfortable handling the two worlds set up.

As an example, you can see what will be a guard in the finished game. The guard is patrolling, when he sees the player he enters into a chase. After the player changed into the mirror world the guard changed back to the patrol behavior.

Coming soon:

-Lose condition / Player Death

- A monster that will haunt you in the mirror world

- AI tells , for exmple a vision bar over the guard. 

-Puzzles

-Art

-Menu