Progress made:
-I have improved effects, as to more clearly distinguish the mirror world from the normal one.
-Including a distortion Image effect.
-Developed a flexible state based ai that is comfortable handling the two worlds set up.
As an example, you can see what will be a guard in the finished game. The guard is patrolling, when he sees the player he enters into a chase. After the player changed into the mirror world the guard changed back to the patrol behavior.
Coming soon:
-Lose condition / Player Death
- A monster that will haunt you in the mirror world
- AI tells , for exmple a vision bar over the guard.
-Puzzles
-Art
-Menu