Hey, even though I did not get, what the goal of the game was (btw. what is it?) :D, the rewind itself felt smooth.
I think if you could put some smooth music in there, explain the goal and the controls it would remove the feeling of pointlessnes(no offense ^^" i just didnt now what to do) and it will be a chilled game.
What kind of incident did you have at the end of the jam?
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Hey thanks for your playing!!
Totally agree on the story telling part, could be done better. Planned on a revisit someday.
I ran into a problem from my teammate and got ditched at the last day, where I should have quite a number of 3D animation done. Kind of have to cut all the content and burn down the whole thing. Glad to make it work at least.
Quick explanation:
Wanted to prevent the guy to die, so you(wind) try to change the state of the objects. It will lead to different outcome.
supposed to have a few more interactable/ways to die, but didn’t have too much energy at last.
Again thanks for playing!!!