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Cool idea, and the music was a good choice. The only thing that kind of threw me off is that all of the spawns seemed random. I could only get a score of 14 on medium before 3 enemies would spawn when I had no notes and no rewind left.

Very cool for being made in a week though.

Thanks for playing and your feedback!

And yes, this is where I sadly ran out of time in the end.. The note spawns are currently only based on the number of active enemies (1 extra note for medium, 2 for easy). In a future version after the jam I want to factor in the sum of all current notes' lengths and the active enemies' types/colors as well.