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(1 edit)

There's some good ideas here, even some real speedrunning potential, but there is unfortunately a lot about it that doesn't work (such as the menu button when you die).

Question, though: why is there even a jump button? I felt like I was only using it to skip intended solutions by jumping over spikes.

I actually forgot the rewind mechanic was there, entirely.

we had an idea that you where supposed  rewind to different levels and change levers there that would also change later levels. Tho out team had a little different idea and we all made just what we thought the game should be