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Definitely a cool concept. I like the variation in speeds between different color enemies, and the sound effects are nice. I do think that the enemy spawn type should be less random and more need-targeted, since it feels somewhat unfair when a certain color bar is rising but the respective color enemy won't spawn. Overall, well done!

You are totally right. They are spawning fully random now, I will implement a new, more balanced spawning mechanism after the jam.