This is a great game, the UI and level design are both really clean, and the art style is great. Though I would have liked a reset button, if possible, to quickly redo a level after messing up rather than having to undo all the steps taken.
stoppingByWoods
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This is a really well made game, the animations and physics are polished. Also, the ability of the viruses to attach and restrain movement is a cool detail. If anything, I think the only fault is that it's difficult to kill the viruses using the death cells, since they only move in one direction. Overall, nicely done!
The gameplay was pretty dope, I really liked the gun's arcing shot and the automatic doors. The pixel art and music were both great as well. Though I did encounter a minor issue: in the room with the red button behind the automatic door, jumping near the room's ladder led to the player clipping through the floor. Other than that, amazing work!
First off, the title is really creative, would've never thought of email replies and how they add a re: to the subject. The art and music work great together and the calming aesthetic is well executed. The dual avoiding of obstacles by the kid and the birds by the kite makes for nicely challenging gameplay as well. Overall, solid work!
Definitely a cool concept. I like the variation in speeds between different color enemies, and the sound effects are nice. I do think that the enemy spawn type should be less random and more need-targeted, since it feels somewhat unfair when a certain color bar is rising but the respective color enemy won't spawn. Overall, well done!