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That makes a lot more sense. It can lead to a negative feedback loop though where players who make a mistake are further punished with an increased difficulty leading them to make more mistakes.

yeah that's why it resets every 30 seconds so you gotta think it and play safe if you start feeling in danger but in the insane difficulity it doesnt reset ..
im thinking about changing the difficulity earlier so it's easier at the start and i've got some good feedbacks and ideas that could make it a lot better . thank you very much for your feedback