i really like the concept! and i greatly appreciate the button that allows you to jump to the end of a stage, haha
as others have mentioned, i had some difficulty with the wall jumping but am mostly concerned with the way that collision seems to occur with a delay, or in areas where it doesn’t seem appropriate. making the hitboxes for elements that kill you smaller would help favor the player, but possibly there is a bug in the collision detection?
i jumped to this game specifically because its tagline stood out to me, so i would definitely have an interest in seeing it expanded upon from a demo!