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(+1)

pros:

- awesome graphics

- the narrator was funny, although, I'm now a bit insecure with myself

- (SPOILER ALERT) I liked the idea for a boss fight in the finale

cons:

- my pc crashed, the graphics heated my pc and I can play most of AAA without this happening, clearly wasn't expecting it as I confidently clicked high quality

- kinda buggy at times, the ones I noticed was: 1. Camera looking through wall; 2. In finale I clicked TAB to rewind and entered the room, I started walking around and ended up flying over that pallet there lol. When entering Guerilla there was a cinematic at start that showed some UI which I don't know if it was intended? Also, the fire in Guerilla was really computationally intensive.

- the finale feels a bit awkward in the second phase when she starts teleporting, she is kind of blocking you every way and you cannot really run anywhere.


I would advise for something smaller and fit more for a game jam next time, as I'm confident you would've made this game a lot better if you had more than 7 days.

Yeah, there's a big problem with the fire. On high and ultra it keeps spawning dynamic lights. I have a patch for this ready, but the deadline hit as it finished building :(

During the finale phase 2 you're supposed to basically keep dive rolling until stun, but I guess it can be pretty awkward if she manages to block the player.

Thank you for the feedback! I'll definitely go smaller next time haha, I wanted to push what was possible for me.