Nice looking game, good audio :) And pretty well executed. But it was a little buggy.. The units would get stuck, the aim of the cannons was a bit off (but that may have been intentional). Seeing the movement of the units beforehand was a cool twist, but the rewind mechanic wasnt really being used to its full potential. Maybe if you could rewind during gameplay a few times to make alterations in your decisions, it would have been more purposeful. A day or two extra of polish and this game would have been a strong entry :) Anyway, good job!