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(1 edit) (+1)

Oops, looks like you accidentally made a good game :D

I like the movement mechanics: it's simple but frustrating. Not that unfair though, because it can be mastered. I think it could be turned into a nice mobile platformer.

10 distorted Godot logos out of 10, I guess

Thanks! I tried to make the movement hard, but it was impossible to do anything at first (frame perfect inputs required, impossible to not lose speed) So I fixed it, but I may have fixed it too much.