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(+2)

I liked the look of the character and level tilemap, which really matched the soundtrack and overall sci-fi feel. I felt like the puzzles weren't quite hard enough; more like a series of tasks than a challenge. Granted, it can't be easy designing time puzzles at all. Platforming elements felt pretty good to me. Nice work on this one!

(+1)

Thank you! We'll try to improve the difficulty of the puzzles next time!