Hello. Thank you very much. We developed the game for the Brackeys Jam and I was so smart that I deleted the APK from itch.io after the deadline. Now I can't upload it for the next 2 weeks because the ratings will take place during that time. But as soon as this time is over, I can upload it again and leave you a reminder message here.
Thanks for putting this up on the store so that I had the chance to try it out! I was able to save the world with potato power. This was a really unique genre of puzzle/adventure game; I didn't see anything else like it in the other jam submissions.
The artwork and animations are absolutely top notch, and the dialogue felt natural. I thought the rewind aspect worked out, and I like the idea of repeating the day to find different stuff at different times. I had to rewind maybe 6-7 times to find everything and win.
Most of the critique I have is just around the UI/UX. Panning around the level to move felt good, but at the ends of the level it would shudder oddly. Tapping through dialogue felt off a bit. The text speed was a bit slow for me, so I kept tapping to complete the text early and it would advance it before I could finish reading. Sometimes it would skip more than one line of text at a time. Lastly, some kind of soft highlight around objects of interest would have helped me notice when things had changed, like the alley with the bone. There is a lot of beautiful detail in the scene, so it's hard to know which pieces are important to gameplay.
Overall, this was a lot of fun to play, and I really hope I see more work from your team in the future! Thanks for finding a way to share this with us!