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Hey, thanks for taking the time to give me some feedback. I didn't have as much time as I would have liked to sit down and work on the game (my job and life tends to get in the way), so it's definitely not at the level I initially envisioned. I also did not have a ton of time to playtest or balance the game, so I kind of just guesstimated haha. But I guess that's the point of having one week to develop it. It definitely made me realize where I need to spend more time on the next jam.