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Things I liked, the actual puzzles you have here are bonkers, I loved all of them! Your mechanic idea for the chickens(?) is very cool and definitely plays well with the theme. You build well off of each previous level and it gets really cool and complicated later on which I adore.

Things I dislike, the walking animation sound gets a bit repetitive after a while, either soften it or diversify the sounds a bit more and that should work well. Also you should give names to the chickens. Im actually dead serious with that, not only would it be cute but it would allow the player to distinguish the two minion chickens apart so they know which is which.

Overall a fabulous game! Can't wait to see what else you make, keep up the good work!

- Von Harley

Thanks a lot for the feedback! I guess the walking sound can be a little bit annoying and I had a really hard time deciding whether to keep it or not, though in the end I think it sounds awkwardly cute and sits nice with the art. Also, the naming of the chickens (as well as some visual distinction) certainly would help. Thanks for the comment once more, glad you've enjoyed playing :)

(1 edit)

I forgot to add - don't know if you played the WebGL or the windows build, but unfortunatelly the WebGL one has the walking sound a little bit messed up and there's irritating audio click every time the sound effect is replayed. This isn't present in the Windows build.