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Thanks for the feedback!  I kinda got stuck into reloading that way because otherwise it would be too easy ha.  I was kind of thinking of it like reloading a revolver.  But I think you're right,  disabling the player like that feels pretty bad.  Maybe I should have made the enemies take more shots.

For example, or let the player reload a full magazine, but he needs more time to do that. But hey, if you wanted to have a revolver, it's your game, it's your choice.  Make the game the way you are happy about it.